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Training Course on Gamification and Game Design for Customers and Employee Engagement


Gamification involves applying game design principles and features in nongaming contexts, like education, customer service, or marketing, to boost user engagement and motivation. It encompasses game creation and development, incorporating mechanics, aesthetics, and storytelling to create captivating, immersive experiences. The integration of gamification and game design principles in customer and employee engagement contexts can lead to increased motivation, engagement, and productivity. Harvard Business Review reported that 89% of employees believed they would be more productive if their work environments were more gamified (2024). This can be achieved by creating engaging, enjoyable experiences encouraging customers and employees to participate and achieve their goals. The availability of new tools and platforms has made it easier for businesses and organizations to create engaging, motivating experiences for customers and employees.

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Date 18 June 2024 -
21 June 2024
Modality
Host
Republic of China
Organizer China Productivity Center and APO Secretariat
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